When Apple officially killed the ability to build apps utilizing Adobe Flash and Air that are then compiled to run as a native iPhone App, they opened a door for Android. The Flash and Air developers who have made a number of iPhone apps have been able to quickly move their apps from iPhone to Android, some with as little as ten minutes of work. This means that the Android app market will soon see an influx of those previously iPhone apps make a jump over to Android as the developers find ways to stay active after Apple closed the door on them. A number of quotes from developers was posted on the Adobe Air Team Blog and they are all very positive about Android:
“It literally took me 10 minutes to compile for Android, and get the game on my new Nexus One phone”
“Performance-wise, AIR for Android is fast. With barely any work on my part, I got my three existing mobile games running in AIR for Android.”
“Well with no code changes, about 2 hours to have the graphics tweaked (thanks to @pneal), I was able to port Happy Peg over to Android.”
“My Nexus One arrived yesterday (FedEx Saturday delivery FTW) about 4pm, and I had Fruit Smash Organic ported to the device and running beautifully by 7pm! That includes downloading and installing the SDKs, walking through a Hello World tutorial, charging the device for a little while, and making some minor code edits.”
This is great news as it allows flash game developers who’ve already got a strong code base the ability to quickly and easily move those games into the Android world. Thanks Apple.
Thanks to Artem for the heads up.
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